Automatically translated. Read the original French text.
Procrastinators?
Distraction, procrastination, mental overload: our attention is overtaxed daily. For this new program at Studio 13/16, inefficiency, idleness, and inattention are celebrated as drivers of creation.
Being absent-minded, distracted, or having trouble maintaining attention over a long period are characteristics often associated with youth. Yet these moments of mental escape are not synonymous with inactivity; they foster the emergence of thoughts, associations of ideas, and new imaginings.
Studio 13/16 at the Centre Pompidou invites young people to daydream and give free rein to escape: mental, physical, and artistic.
Let yourself be distracted to create…
Sonic Sketch Machine by Abbas Zahedi : Draw freely using sound
Faut que ça tienne by Léa Dumayet: Creation of fragile and unstable sculptures
Eclaté au sol! by Gwendal Coulon : Paint and post your story
Aux manettes!* by Chloé Desmoineaux : Create your own game controller
New Generation Service of the Public Information Library (BPI): come discover the BPI video game selection
The artists
Abbas Zahedi: British-Iranian interdisciplinary artist, born in 1984, based in London. Abbas Zahedi was born in London to emigrated Iranian parents. He began scientific studies, then a medical curriculum at University College of London. He then pivoted towards art and obtained in 2019 a master's in contemporary photography, practices, and philosophies at Central Saint Martins (UAL). He is currently writing a thesis: "Acoustic Agency: Reinventing mental health spaces through sound and art" at Kingston University London. Abbas Zahedi's practice lies at the intersection of sound and sculpture. His work explores care systems, thresholds of experience, and contemporary social architectures: an approach described as "dissociative realism", oscillating between intimacy and distancing. His work generally takes the form of site-specific installations or interventions in which he addresses themes of mourning, ritual, and care. For Studio 13/16, Abbas Sahedi builds Sonic Sketch Machine, a sound installation that invites youth to wander in sound and let their hands be carried away to create a meditative and unconscious drawing.
abbzah.com (external link)
instagram.com/abbzah/ (external link)
Léa Dumayet: Visual artist born in 1990, graduate of Beaux-Arts de Paris (2014), lives and works in Paris. Léa Dumayet is a visual artist based in Paris. She trained at the School of Visual Arts of Parque Lage in Rio de Janeiro and graduated from Beaux-Arts de Paris in 2014. Léa Dumayet's practice is essentially sculptural and proceeds from an instinctive research into the characteristics of materials, particularly metal, studying their potentials and breaking points. Her work constantly oscillates between contradictory notions: lightness and heaviness, balance and imbalance, attraction and danger, up to a point of maximum tension where the work seems on the verge of giving way. With the workshop "Faut que ça tienne" Léa Dumayet invites youth to compose installations full of tension: between fragility and balance. Sculptures that demand all your attention.
leadumayet.com (external link)
instagram.com/leadumayet/ (external link)
Chloé Desmoineaux: Digital artist, curator, and educator, technofeminist, based in Marseille. Chloé Desmoineaux is a digital artist, curator, and technofeminist educator based in Marseille. They graduated from the École Nationale Supérieure d'Art de Bourges and the École Supérieure d'Art d'Aix-en-Provence. In 2014, they joined the Freesson collective in Avignon, dedicated to supporting creation and electronic music. They live and work in Marseille. Inspired by tactical media, hacking, and cyberfeminism, Chloé Desmoineaux designs interactive installations, hacks existing video games, and explores alternative ways of thinking about screen-controller interaction. Their work addresses issues of gender, identity, and interspecies relations through code, video, installation, and performance, both online and in physical space. For Studio 13/16, Chloé Desmoineaux invites youth to hack bodies or objects and transform them into game controllers..
Pi_af (external link)
instagram.com/chloemoineau/ (external link)
Gwendal Coulon: Visual artist born in 1990 in Pontoise, lives and works in Metz / Marseille. Gwendal Coulon is a visual artist based between Paris and Marseille. He first pursued musical training at the conservatory and then at the musicology department in Rennes, before joining the École Européenne Supérieure de l'Image in Angoulême. In 2019, he graduated from Beaux-Arts de Paris. Gwendal Coulon's practice moves freely across performance, painting, text, drawing, sculpture, video, and publishing projects. His work questions the conditions of the painterly act and the conventions of artistic gesture, with a tone tinged with melancholy and humor: a "sidestep" rather than a cynical posture, seeking to reveal through shifts and subversions the poetry of a sometimes absurd contemporary world. For Studio 13/16, Gwendal Coulon invites youth to paint a story or their "un-news" feed as a counterpoint to the immediacy conveyed by social networks.
gwndl cln (external link)
instagram.com/gwendal.coulon/